Space components and templates
Explore 20 ThreeUI components, templates, backgrounds, and interactive effects tagged Space, with previews and editable implementation source.
- Orrery
The complete Orrery studio hero, preserved unchanged with its procedural stone plinth, luminous orbital rings, drifting debris, editorial cards, and compact dock navigation.
- Attune
The complete attune hero page, preserved unchanged with its procedural Three.js Mars, orbital telemetry, dust haze, and full-bleed product layout.
- Aurora Link
A long-form aerospace story that moves from orbital launch into satellite architecture, connectivity, antenna systems, deep-space programs, mission imagery, newsroom chapters, and a cinematic closing transmission.
- Orrery — Orrery
The authored page exactly as written: the eroded limestone plinth turning under a stone lantern, wound about by skeins of spun light and a slow spiral of tumbling debris.
- Orrery — Castle Ruin
The same bluff carrying a medieval keep, laid stone by stone against a crown profile that decides how high each wall still stands — quoined corners, arched windows, a gate arch in the curtain wall, a turret taken down on its outward side, and a fire still burning in the broken crown.
- Orrery — Labyrinth
A round table of rock carrying a polar maze carved by a depth-first walk — six rings of kerbstone with real dead ends, a hearth at the middle, and the one true route lit as a thread of light that walks itself from the mouth inward, seen from an eye lifted to read the plan.
- Orrery — Shrine
The same rock quarried into two terraces for a Japanese shrine: a vermilion torii and its laid-up straw rope on the low ground, a stair between them, a pair of lit stone lanterns, and a hall whose bark roof holds a level ridge, an eave that lifts to its four corners, and crossed chigi at the gable.
- Nocturne Card — Midnight
The authored composition: the landscape debit card hovering inside its halo over a still midnight sea.
- Nocturne Card — Moon
A cratered gibbous moon half out of the sea, its other half given back by the water, with no halo drawn in front of it and the card stood upright and taken to cold platinum.
- Nocturne Card — Mars
Iron oxide all the way down: Mars half out of a rust sea with its dark albedo features, rift and polar cap, the halo left out, and the upright card struck in copper.
- Nocturne Card — Earth
Earth half out of the sea with its oceans, banded cloud deck, ice caps, city lights and sunlit terminator, the halo left out, and a phone whose screen carries a photograph of the same scene.
- Recursive Erosion — Sphere
A seven-thousand-point orange fibonacci shell on the authored four-second loop: it crumples and erodes into holes while eight jagged lightning arcs strike across it, and it leans out toward the pointer wherever the cursor rests.
- Recursive Erosion — Branches
A dendritic ember-to-gold limb structure on a nine-second turntable, eroding back from the tips while eight pulses climb from the root to a branch tip and return.
- Recursive Erosion — Mountains
A ridged height field drifting over nine seconds, its rows drawn far-to-near so the relief reads solid, violet scree eroding off warm crests while six lava veins run down the slopes into a hazed far edge.
- Recursive Erosion — Nebula
A six-lobe indigo and magenta cloud shearing around its own core over eight seconds, hollowing into voids while seven filament rings wind through the volume.
- Orbital Dust
A luminous dust planet suspended in a black star field, with a tilted particle axis, a responsive orbital ring, pointer attraction, and click-triggered shockwaves that scatter across the globe.
- Warp Field — Warp Field
The original hero warp: 400 emerald streaks and 40 luminous tiles through deep-space fog.
- Warp Field — Letter Storm
160 tumbling glyphs wandering off the rails while the streak field keeps the corridor moving.
- Warp Field — Keycap Drift
72 lit mechanical keycaps tumbling through a 900-spark particle wake.
- Warp Field — Hyperspace
1,200 ice-blue streaks stretched down a scrolling tunnel toward a pulsing jump core.