Three.js hero sections and templates

Explore interactive Three.js hero sections with WebGL scenes, responsive layouts, editable source, and production-ready website templates.

Frequently asked questions

What is a Three.js hero section?

It is the opening section of a website with an interactive Three.js, WebGL, or shader-driven visual combined with real interface content and calls to action.

Can I use only the 3D background from a hero?

Many heroes separate the visual scene from the surrounding interface. Check the component source and variants to see whether the background can be reused on its own.

How do I keep a Three.js hero fast?

Control pixel ratio, geometry and particle counts, pause work when the scene is off-screen, and provide a reduced-motion or static fallback for constrained devices.

Can the hero match an existing brand system?

Yes. The source can be adapted to your typography, colors, spacing, copy, assets, lighting, camera, and motion while preserving the core interaction.

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