Embers components and templates
Explore 25 ThreeUI components, templates, backgrounds, and interactive effects tagged Embers, with previews and editable implementation source.
- Ashforge
A pixel-art model foundry with an interactive CRT terminal, a hovering robot, ember-lit ruins, product chapters, model comparisons, pricing, and a cinematic forge footer.
- Dark Souls Holo Card — The Ashen One
The original holographic card beside the candlelit sword shrine.
- Dark Souls Holo Card — Cindermane
A firelit monster card with layered holographic foil and pointer-reactive lighting.
- Spark Badge — Badge
The original Codex credential assembled from luminous rain and curl-noise embers.
- Spark Badge — Browser
A complete browser window and page layout illustrated with the exact same rain, spark, waterline, and dissolve effect.
- Spark Badge — iPhone
A modern iPhone silhouette with Dynamic Island, app UI, icon grid, dock, and home indicator formed from the same living spark field.
- Spark Badge — Studio Display
A widescreen studio monitor with camera, creative workspace, tool rail, inspector, timeline, architectural stand, and base formed from the same sparks.
- Elements — Water
A refracted OpenAI mark beneath pointer-driven circular ripples, cyan depth, and soft suspended particles.
- Elements — Lightning
Violet fBm arcs crawl around the Anthropic contour while pointer proximity pulls the storm closer.
- Elements — Fire
Noise-driven flame ribbons and rising embers lick upward from the Claude mark edge.
- Elements — Condensation
Transparent droplets grow, merge, fall, and resolve into soft water splash rings.
- Elements — Generative Tree
A painterly branching tree grows from warm sienna to golden tips, sways with pointer wind, and sheds soft ambient motes.
- Structure Flow — Structure Flow
A masked white particle dome drifting across a dark field.
- Structure Flow — Emerald Horizon
A deep emerald shader glow rising from an organic moving horizon.
- Structure Flow — Orbital Sphere
A violet particle synthesis sphere with encrypted orbital rings and luminous data nodes.
- Structure Flow — Dot Matrix
A cyan breathing dot matrix with radial depth fade and smoothed pointer drift.
- Structure Flow — Expanse Field
A full-screen ShaderMaterial expanse isolated from its original editorial layout.
- Structure Flow — Logic Core
An isometric platform, illuminated logic core, and orbiting nodes.
- Structure Flow — Dimensional Field
Dimensional architecture composed from two authored ShaderMaterials.
- Structure Flow — Data Field
A global-data Three.js network visual isolated from its dashboard frame.
- Structure Flow — Topology Field
A rotating topology graph with connected nodes and rhythmic point pulses.
- Structure Flow — Nebula
An indigo FBM nebula with pointer drift, breathing light, and vignette.
- Structure Flow — Fluid Field
A blue-violet animated fluid ShaderMaterial.
- Structure Flow — Ember Storm
A 12,000-particle ember vortex with additive heat grading and flicker.
- Structure Flow — Flux Vortex
A blooming particle vortex with spiral filaments and post-process glow.