Elements — Water

A refracted OpenAI mark beneath pointer-driven circular ripples, cyan depth, and soft suspended particles.

Runtime: Raw WebGL2 + Canvas 2D

Elements variants

  • Elements — Water

    A refracted OpenAI mark beneath pointer-driven circular ripples, cyan depth, and soft suspended particles.

  • Elements — Lightning

    Violet fBm arcs crawl around the Anthropic contour while pointer proximity pulls the storm closer.

  • Elements — Fire

    Noise-driven flame ribbons and rising embers lick upward from the Claude mark edge.

  • Elements — Condensation

    Transparent droplets grow, merge, fall, and resolve into soft water splash rings.

  • Elements — Generative Tree

    A painterly branching tree grows from warm sienna to golden tips, sways with pointer wind, and sheds soft ambient motes.

Loading ThreeUI…