CSS components and templates
Explore 113 ThreeUI components, templates, backgrounds, and interactive effects tagged CSS, with previews and editable implementation source.
- Oblo Buttons — Oblo Wipe Pill
Oblo Wipe Pill with its original authored interaction.
- Oblo Buttons — Oblo Showreel Wipe
Oblo Showreel Wipe with its original authored interaction.
- RenderLab
The complete RenderLab motion-house page, preserved unchanged with its ruled column overlay, tracking cursor label, scroll progress bar, light and dark toggle, marquee bands, and the twenty remote stills and one remote loop the original page references.
- Aurello
The complete Aurello beverage page with its can and its oranges rebuilt as real-time Three.js geometry — a lathed can traced from the product render's own silhouette and wrapped with a cylindrically un-projected label, and lit half-oranges whose cut face is un-projected from the fruit photograph — carried by the authored GSAP ScrollTrigger choreography, the pinned journey can, and the original stills as the no-WebGL fallback.
- MK·78 Keyboard
A complete interactive keyboard product story that rebuilds every key in DOM and CSS, moving from an oversized typing hero through construction, lineage, feature, voice, finish, and final product chapters.
- Semantic Bloom
A customizable Codex wordmark that draws a viscous particle organism toward its letters, illuminating the text as the network searches and reconnects.
- Shader Buttons — Star Portal
Two drifting Canvas 2D star fields with an authored holographic pill button.
- Shader Buttons — Ignition
A raw-WebGL ambient field with a tactile ignition control.
- Shader Buttons — Induction
A kinetic ambient field paired with a raw-WebGL induction button.
- Shader Buttons — Plasma
A deep-blue laboratory field with a luminous plasma control.
- Shader Buttons — Tactile
A fluid ambient background with a tactile raw-WebGL button.
- Shader Buttons — Thinking
A luminous Canvas 2D trace orbiting a softly raised blue button.
- Shader Buttons — Raking Light Pill
A pill-shaped shader button with raking GLSL light bands, sparse motes, a soft edge, and hover intensification.
- Shader Buttons — Liquid Glass
Refractive glass capsule with flowing color, light response, and a tactile press state.
- Shader Buttons — Intelligence Glow
Iridescent intelligence glow with a listening state and animated voice bars.
- Shader Buttons — Holographic Foil
Three.js foil material that tilts with the pointer and changes on click.
- Shader Buttons — Particle Swarm
A Three.js particle swarm gathers around an interactive button and resolves on click.
- Shader Buttons — Voice Orb
Reactive Three.js orb and a press-and-hold voice control.
- Shader Buttons — Water Ripple
WebGL2 water simulation that ripples under pointer movement and presses.
- Shader Buttons — Dithered Hold
Pixelated shader fill that advances while the button is held.
- Shader Buttons — Lava Lamp
Warm liquid blobs shift under hover and heat up on click.
- Shader Buttons — Brushed Gold
Three.js brushed gold material with responsive light and a press state.
- Shader Buttons — Ink in Water
WebGL2 fluid ink swirls inside a glass capsule as the pointer stirs it.
- Shader Buttons — Glassy Split
A lilac glass split button with a working creation menu.
- Shader Buttons — Generate Site
A violet enamel button with a star field and animated generation state.
- Shader Buttons — Chrome Upload
A polished chrome upload button with shader driven metal reflections.
- Shader Buttons — Book a Demo
A dark control with a moving lime dot matrix arrow.
- Shader Buttons — Iridescent Glass
A frosted download button with iridescent shader color and glass lettering.
- Shader Buttons — Create & Get Started
A paired ceramic and violet primary action study.
- Shader Buttons — Soft Surface
A softly extruded service button with a recessed arrow control.
- Shader Buttons — Balloon
An inflated fabric button with a responsive Three.js cloth surface.
- Shader Buttons — Light Switch
A molded day and night rocker switch with spring motion.
- Shader Buttons — Start Growing
A forest glass capsule with optical filaments and a spring switch.
- Shader Buttons — Car Controls
Sculpted automotive keycaps with functional airflow and heat states.
- Rectangle Buttons — Dark Glass
A deep charcoal glass rectangle with a softly revolving inner highlight and restrained metallic type.
- Rectangle Buttons — Launch Button
A warm amber launch control with tactile depth, a soft aura, and a compact lightning icon.
- Rectangle Buttons — Dot Border Button
A bright creation CTA framed by four corner dots and sequentially drawn dashed border segments.
- Rectangle Buttons — Floating Dots CTA
A saturated blue CTA with a glass highlight and a continuous stream of floating light points.
- Rectangle Buttons — Sliding Text CTA
A dark rectangle CTA whose label slides, blurs, and resolves into a crisp duplicate on hover.
- Rectangle Buttons — Gradient Beam CTA
A dark builder CTA with a rotating orange edge beam, drifting dot texture, and responsive glow.
- Rectangle Buttons — Gradient Pill Button
A restrained metallic lesson control with a masked gradient edge, soft elevation, and arrow icon.
- Rectangle Buttons — Generate Button
A glossy generate control with prismatic borders, animated lettering, and an illuminated sparkle icon.
- Rectangle Buttons — Glassmorphism CTA
A glass CTA with a revolving highlight, advisor portrait, and a glowing generative-action icon.
- Rectangle Buttons — Spinning Border Button
A compact graphite CTA that replaces its static edge with a rotating white border beam on hover.
- Rectangle Buttons — Gradient CTA
A sunlit amber CTA with inset highlights, deep elevation, and a rising hover sheen.
- Rectangle Buttons — Lumen CTA
The authored six-stop violet gradient pill with its inner highlight, cast glow, and trailing open ring.
- Rectangle Buttons — Lumen CTA Ghost
The authored sibling pill with the same geometry, a blurred glass fill, and a hairline outline.
- Rectangle Buttons — Trochil Signal
The selected Trochil request-access treatment: a restrained black technical rectangle with a fine lit edge and passing warm signal sheen.
- Rectangle Buttons — Attune Thermal
The selected Attune primary action with a compact orange thermal gradient, inset highlight, grounded glow, and chevron.
- Rectangle Buttons — Tideform Outline
The selected Tideform action: a square technical outline with tracked mono type, warm hover state, and a long directional arrow.
- Rectangle Buttons — Understory Arrow Pill
The selected Understory action with a violet capsule surface and an inset paper-toned circular arrow endcap.
- Rectangle Buttons — Meridian Keycap Primary
The selected Meridian primary action rebuilt as a blue illuminated keycap with a physical base, LED, and pressed hover travel.
- Rectangle Buttons — Meridian Keycap Secondary
The selected Meridian secondary action using the same tactile keycap geometry in its graphite night-side treatment.
- Rectangle Buttons — Halvorsen Arrow Pill
The selected Halvorsen action: the shared editorial arrow-pill structure recut as a bone-white capsule with a black inset arrow disc.
- Rectangle Buttons — Aster Glass Access
The compact Aster navigation action with a translucent smoke surface, masked crystalline edge, top sheen, and restrained hover lift.
- Rectangle Buttons — Aster Glass Arrow
The Aster primary CTA using the same glass material with a bordered inset chip and a directional arrow that advances on hover.
- Rectangle Buttons — Ember Keycap
A tactile pre-order keycap with an ember spark, machined graphite cap, top-edge glow, bloom, price legend, and pressed hover travel.
- Rectangle Buttons — Bloom Outline Button
An outlined seasonal CTA with a pale blossom edge, paired dots, pointer-positioned ink bloom, magnetic drift, and sliding duplicate label.
- Circle Buttons — Play
The Dark Glass rectangle reduced to a compact circle with its original charcoal surface, masked edge, and moving conic light.
- Circle Buttons — Plus
The Launch rectangle's exact amber gradient, 4px base, soft aura, and 2px pressed state around a centered plus glyph.
- Circle Buttons — Mail
The Dot Border rectangle's transparent face, blue hover fill, four moving corner dots, and sequential dashed frame around a mail glyph.
- Character Carousel — Filmstrip
A warm editorial card deck with framed portraits, numbered identity footers, paper grain, and a deep looping perspective rail.
- Character Carousel — Wave
A dark dimensional card wave with colored profile tiles, responsive horizontal-to-vertical motion, and orientation toggling.
- Heatmap Badge — Vinyl
The authored badge: a matte charcoal card inside a crinkled vinyl sleeve, read by a blue-to-ember thermal ramp and hung on a printed polyester lanyard.
- Heatmap Badge — Field Canvas
A cloth-backed press pass: indigo cotton duck woven thread by thread, a halftone portrait screened onto the weave, saddle stitching, brass hardware, and a herringbone cotton strap.
- Heatmap Badge — Titanium
The credential milled as a metal card: an anisotropic brushed plate, laser-etched type over an embossed account row, a contact chip and foil hologram, and an optical sleeve that mirrors the studio instead of creasing.
- Heatmap Badge — Retro Plastic
An injection-moulded putty badge with screw bosses, vents and moulded lettering, a screen-printed panel with a dot-matrix window and a power lamp, and a thermochromic ink that multiplies magenta into indigo where you touch it.
- Hourglass Loader — Hourglass
The authored scene, preserved unchanged: a turned wooden hourglass whose sand drains through a pinched neck, glides along the desk and tips end over end on its own rim.
- Hourglass Loader — Keyboard
A fifty-one key board in a dark walnut sandwich case on a thin honey-oak top, with a machined plate and sculpted PBT caps. It types LOADING one key at a time — each press an eighth of the capsule, a commit light out from the return key, then a wave that runs the board clear.
- Hourglass Loader — Mouse
A low two-button mouse on a fumed-oak board, its shell one analytic surface — a rounded-rectangle section over a superellipse plan — so the curves carry no creases. Five clicks and one scroll fill the capsule; the buttons hinge on their own seam and the cord follows the body across the wood.
- Hourglass Loader — Wallet
A saddle-stitched leather bifold lying open on a thin mahogany board, dealing the four cards terraced in its slot out into a clear row in front of it. Every card goes straight up out of the pocket before it travels, so nothing ever passes through anything; the last one lifts and turns to catch the light.
- Engraved Certificate
A responsive engraved certificate: plate field, dual guilloche rosettes, and a drifting harmonic pass that auto-cycles through four cam states.
- Performance Gauges — Tachometer
Orange sunburst dial reading 0–7000 r/min with a redline band, a machined oil-temperature sub-dial, and a counterweighted red needle.
- Performance Gauges — Speedometer
0–160 km/h scale whose travelled arc fills behind the needle, with a peak-hold marker, counting digital readout, and rolling odometer.
- Performance Gauges — Turbo Boost
Navy −1.0 to 1.5 bar dial that separates the vacuum half from the pressure half and flags the wastegate threshold with a pulsing overboost lamp.
- Performance Gauges — EV Power
Regeneration-to-power scale that fills its track from zero, with a green charge segment, kilowatt readout, and battery state-of-charge bar.
- Uplink Loader
A cinematic secure-uplink loader with stepped progress, illuminated telemetry ticks, neon readouts, technical corner markers, mirrored side rails, scanlines, and procedural grain.
- Koi Studies
A tactile stack of three Japanese koi studies with CSS 3D depth, pointer tilt, drag and keyboard navigation, pixel-mask reveals, and animated halftone imagery.
- Article Headings — Intro Text
The opening chromatic ThreeUI wordmark assembly, isolated to its first authored beat.
- Article Headings — Particle Wordmark
The Shaders wordmark materializes through a seeded field of drifting dots and squares.
- Article Headings — Audio Wordmark
Animated circular audio-bar fields paired with a compact ThreeUI wordmark and icon lockup.
- Animated Top Dock — Sable Dock
The authored Sable dock: a centred glass capsule whose items spring downward and widen as the pointer crosses them.
- Animated Top Dock — Command Bar
An inset modern header: wordmark on the left, the proximity dock centred on the bar’s midline, and a paired sign-in and gradient call to action on the right.
- Animated Top Dock — Pixel Terminal
A fitted terminal strip: the menu cells own the whole bar and trade width with each other, over a WebGL noise field quantised through an 8×8 ordered dither into an eight-stop dusk palette.
- Animated Top Dock — Liquid Glass
A vertical glass rail whose proximity field runs down the y axis, over a Three.js bead field that refracts the backdrop in screen space with per-channel dispersion and a specular rim.
- Sketchbook
The exact Singapore paper sketchbook with nested-strip page curls, direct dragging, tilt, zoom, a movable magnifying glass, and its complete authored plate set.
- Skeuomorphic Toggle — Skeuomorphic
The preserved packaged export: a tactile pill with an inset track and a raised sliding thumb.
- Skeuomorphic Toggle — Modern
A flat, hairline-edged switch with a stretching knob, a check-to-dash mark, and one soft accent pool.
- Skeuomorphic Toggle — Glass
An Apple-style Three.js capsule in transmissive glass, refracting a drifting colour field around a lit core.
- Skeuomorphic Toggle — Shader
A raw-WebGL switch drawn entirely in one fragment pass: plasma interior, streaming sparks, chromatic bloom, and a pointer-lit thumb.
- Brand Orbs — Claude Code
A warm radial spark burst that expands and contracts around a bright core.
- Brand Orbs — OpenAI
An interlocking six-loop bloom traced as a rotating monochrome dot lattice.
- Brand Orbs — Codex
A rounded command-prompt mark that breathes as a dimensional prompt blob.
- Brand Orbs — Cursor
The Cursor arrow and frame resolved in dots with a timed click ripple.
- Brand Orbs — Gemini
A four-point Gemini twinkle with orbiting light and a soft central pulse.
- Brand Orbs — Figma
Five dot swatches morph through the familiar stacked Figma silhouette.
- Brand Orbs — Framer
The folded Framer F rendered as shifting blue dot bands.
- Brand Orbs — React
Three luminous electron ellipses orbit a bright React nucleus.
- Brand Orbs — Swift
The Swift bird silhouette sweeps through a warm coral dot field.
- Brand Orbs — DesignCode
The DesignCode monogram travels through a dense spherical dot field.
- Brand Orbs — Aura
Aura's native asymmetric dot field carries an expanding halo of light.
- Brand Orbs — DreamCut
Six tapered petals open, breathe, and rotate as a DreamCut bloom.
- Brand Orbs — UI
A paneled interface window assembles from cool blue dot segments.
- Brand Orbs — UX
A warm journey curve connects three pulsing experience nodes.
- Brand Orbs — CSS
The CSS lettermark emerges as a purple scan moving through a rounded field.
- Brand Orbs — iOS
The iOS wordmark is sampled into an even monochrome dot matrix.
- Brand Orbs — Neuform
Eight directional Neuform chevrons rotate around a precise center.
- Brand Orbs — GitHub
The Octocat silhouette appears as negative space inside a luminous orb.
- Brand Orbs — X
The X mark is swept by a rotating highlight around its diagonal strokes.
- Brand Orbs — Instagram
The Instagram camera mark glows through a violet-to-orange dot gradient.
- Brand Orbs — Threads
The Threads loop is traced by an angular highlight sweep.
- Brand Orbs — LinkedIn
The LinkedIn mark scans across a blue rounded-square field.
- Brand Orbs — Email
A dimensional dotted envelope opens and sends a traveling signal.