Bloom components and templates
Explore 68 ThreeUI components, templates, backgrounds, and interactive effects tagged Bloom, with previews and editable implementation source.
- Cortexa
The complete Cortexa intelligence-platform hero, preserved unchanged with its procedural point-cloud bust, silhouette bloom, data haze, and pointer-following torch interaction.
- Tidecrest
The complete Tidecrest hero page, preserved unchanged with its Three.js terrain and the authored EffectComposer and UnrealBloom post-processing chain.
- Aurora Link
A long-form aerospace story that moves from orbital launch into satellite architecture, connectivity, antenna systems, deep-space programs, mission imagery, newsroom chapters, and a cinematic closing transmission.
- Anteroom
A spatial, brand, and motion studio journey that descends from a sunset-plaster anteroom through a reflective waterline into a submerged archive, luminous pearl, seabed typography, paper menu, and peel-away project contact form.
- Aster Halftone Bloom
A full-screen analytics hero built around a luminous procedural rose re-photographed as a cross-shaped halftone lattice, with petal erosion, falling dust, pointer-driven light, glass controls, and restrained editorial typography.
- Anima
A full-screen perception platform hero with a procedural point-cloud bust and headphones, layered dust, haze, stars, bloom, an entrance that settles the figure into focus while the interface resolves out of a blur one element at a time, and a localized pointer field that parts the signal around the cursor.
- Skyfield
A full-screen carbon survey journey across procedural moss-covered terrain, with atmospheric cloud layers, scan telemetry, a day/night control, pointer parallax, and a scroll-scrubbed descent from observation to verified removal.
- Dark Souls Holo Card — The Ashen One
The original holographic card beside the candlelit sword shrine.
- Dark Souls Holo Card — Cindermane
A firelit monster card with layered holographic foil and pointer-reactive lighting.
- Koi Mecha
Nacre's complete sculptural koi hero, with porcelain, gold, and nocturnal finishes, editorial navigation, collection dialogs, and a tactile Three.js fish study.
- Cinder K1
A cinematic mechanical-keyboard hero with a pointer-guided lamp, responsive camera orbit, live keypress feedback, ember particles, firelit typography, and tactile pre-order controls.
- Emberline
A complete GPU orchestration hero with glass navigation, restrained editorial copy, social proof, stat cards, and a pointer-reactive blue-white vortex line field.
- Trochil Hummingbird — Hummingbird
The authored page's own scene: a 390,000-point hummingbird whose wings are skinned in the vertex shader into a real swept blur, hovering over a bed of trumpet blossoms, flying to a standoff from the cursor whenever the pointer moves.
- Trochil Hummingbird — Sakura
A butterfly on a cherry branch: forewings and hindwings filled by area off their own outline tables, veined and lit at the margin, settling onto a limb hung with five-petal blossoms while cut petals tumble through the frame — the ember ramp regraded plum to blossom.
- Trochil Hummingbird — Reef
A deep-bodied reef fish over a coral shelf, driven by a travelling body wave that yaws each section into its own turn, with staghorn heads, boulder coral and sea fans below and sun shafts fed into the density buffer so the light through the water carries the same dot lattice.
- Trochil Hummingbird — Abyss
Eight jellyfish rising through midnight water: one bell built once and stamped out through a per-vertex seed, each on its own contraction phase, its oral arms and tentacle veil inheriting the squeeze a stroke late — the nearest one leans its crown toward the cursor.
- Cortexa Silhouette — Silhouette
The authored page exactly as written: a measured skull and torso scanned along the view axis, so the rings crowd into a bright comb at the rim and the face stays dark.
- Cortexa Silhouette — Arcana
The same scan around a tarot card: a rounded-rectangle silhouette combed at its border, two printed rules, corner pips, a stroke-drawn numeral and name, and three inclined orbits with their riders running clean through the card's own plane.
- Cortexa Silhouette — Monitor
A cathode-ray cabinet scanned as one closed shell, so the crowding at the rim paints the bezel comb and the tube's taper in a single pass. A lit inner lip, a graticule and two traces on the glass with a raster band rolling down them, safe-area brackets in the picture corners, and a moulding seam and vented brow carrying the detail out of the chin and across the whole cabinet.
- Cortexa Silhouette — Keyboard
Seventy silhouettes instead of one: a 65 percent board laid back off the view axis, every sculpted keycap scanned by the same machinery at a twentieth the scale so each arrives wearing its own comb, over an underglow spilling from the front lip.
- Tidecrest Terrain — Ridgeline
The authored field, served byte-for-byte: ridged ranges over an open swell, mirrored in the water under a cold blue horizon.
- Tidecrest Terrain — Harbour Nights
The same field as a night harbour: a low far bank carrying a lit skyline, a suspension span crossing the water in front of it, and the whole grade turned from cold blue to sodium.
- Tidecrest Terrain — Dune Reach
The ridged fractal sampled across one wind instead of every direction, so its crests comb into dunes over worked sand, under a sun that has just gone.
- Tidecrest Terrain — River Hollow
The ranges rounded off into forested hills with a meander carved through them; the wave lattice is masked to that channel, so the swell becomes a river running out of the frame.
- Emberline Vortex — Vortex
The authored field exactly as written: a twisted catenoid of hairline filaments flaring into a crown and splaying into roots, over a drifting blue star field.
- Emberline Vortex — Bloom
The same field closed into a flower: the curve index cut into petals and arcs, every blade fluted across its width, and a moon that lights the petals it reaches under a cool sheen while the rest fall to deep magenta.
- Emberline Vortex — Ridge
The field folded into a sunset range: one continuous surface of contours receding into a low sun, peaks and valleys sliding past each other, with a hot rim on every crest the sun can reach.
- Emberline Vortex — Tide
The field laid flat as open water: long swells running toward the viewer under a night sky, with the moon laying a glade of glints straight down the frame.
- Liquid Metal Button — Play Circle
A compact icon-only play control with configurable finish, diameter, outline, and accessible label.
- Liquid Metal Button — Sign up Pill
The original authored liquid-metal Sign up pill with its complete spectral field, bloom, pointer well, and faceted press ripple.
- Liquid Metal Button — Liquid Orb
The exact liquid-metal WebGL field measured through a compact 56–72px circular plus control, preserving every original interaction and post-process pass.
- Liquid Clock
A real-time digital clock sculpted from translucent blue liquid tubes, with luminous fluid segments, drifting particles, soft depth, bloom, and pointer-driven deformation.
- Noema Bloom — Bloom
The packaged scene: fifty-five petals in five whorls furl into a bud and open again on a seventeen-second cycle, deep indigo through cornflower into a white heart, under blue light shafts and a star field.
- Noema Bloom — Tulip
Twelve tepals bowed into a goblet on a leafed stalk, magenta through rose into a warm lip, held against a deep spring-green field with pale green light shafts.
- Noema Bloom — Sakura
Five notch-tipped petals turned flat to the lens around a forty-four filament corona, pale pink into white over a plum night, the blade lit from whichever face is toward the camera.
- Noema Bloom — Maple
A five-lobed toothed leaf laid flat to the lens, expanding from a furled shoot along its petiole, ember red through orange into gold with embers drifting off the blade.
- Halftone Keyboard — 60% Board
The authored scene: a backlit 60% board with procedural key legends, automatic typing, keys that light as the cursor passes them, and the pendant whose cone swings across the whole board.
- Halftone Keyboard — Journal
An open leather journal writing itself: procedural cursive laid down a word at a time on ruled paper, wet ink catching the lamp at the nib, a satin ribbon and a fountain pen that lifts as the cursor nears it, and a page that curls over on a vertex-shader hinge once the right-hand side fills.
- Halftone Keyboard — Typewriter
A portable machine three-quarters on, typing a page: fifty nickel-ringed keys in one draw call, a typebar thrown at the platen for every letter, a carriage that steps left and runs home on the return lever, and a sheet stamped one struck glyph at a time.
- Halftone Keyboard — CRT
A chunky monitor running a terminal session on a real spherical-cap tube, with scanlines, an aperture grille, barrel distortion and a shader-stamped blinking cursor — and a phosphor wash that falls back onto its own bezel and across the desk in front of it.
- Wood Icons — Gameboy
A carved timber handheld with a tinted glass screen, working face controls, a power switch, and a slow pointer-responsive turntable.
- Wood Icons — Keyboard
A compact wooden keyboard fitted with translucent glass keycaps, a dot-matrix readout, press feedback, and pointer orbit.
- Wood Icons — Popsicle
A blue translucent popsicle with monotone glass keycaps frozen into its refractive body, each square cap carrying a letter read through its own glass, over a procedurally grained wooden stick.
- Wood Icons — Chair
A turned timber side chair with five glass slats set into its raked back over one solid seat board, and a warm slat at the centre that lights and carries the press out to its neighbours.
- Wood Icons — Desk
A writing desk with a light table glazed into its top, a single drawer behind a smoked glass front that latches open on a spring, and a pulse that sweeps the panel when the glass is touched.
- Temple Night — Temple Night
Kage’s procedural Kyoto mountain temple after dark, with the exact authored architecture, rain, mist, leaves, pointer wisps, camera composition, and bloom pipeline.
- Temple Night — Yosemite Sunset
The same world engine turned on Yosemite Valley at last light: El Capitan and Cathedral Rocks under painted alpenglow, Half Dome at the head of the valley, a giant sequoia grove, and the Merced running out of frame.
- Temple Night — Presidio Sunset
A park above the Golden Gate at the end of the day: wind-sheared Monterey cypress over a green bluff, the bridge stretched across the strait in International Orange, the Marin headlands beyond it, and fog coming in under the sun.
- Temple Night — Lake Louise
The same engine turned cold: Mount Victoria under alpenglow at the head of a glacial lake, its snowline and hanging glacier painted by the massif routine, a spruce fringe down both shores, and the peak mirrored in turquoise water.
- Retro Metallic — Agent Selector
A milled shift gate that routes its chrome lever between Luna, Terra, and Sol model stops and five effort levels, lighting engraved plates before Ultra rattles and throws sparks.
- Retro Metallic — Type-48 Keyboard
A wedge-shaped 48-key keyboard with pierced metal plate, backlit legends, sculpted rows, a self-typing wordmark sequence, rippling key light, and a spark-struck Enter key.
- Retro Metallic — Vault-01
A Class III vault whose handwheel dials through its combination, withdraws six glowing bolts, swings the circular door open onto a cyan-lit cavity, then closes with a shower of sparks.
- Retro Metallic — CRT-14
A pedestal CRT with milled bezel and knurled controls that blooms from a power-on line into boot text, colour bars, and oscilloscope graphics before collapsing back to a phosphor dot.
- 365 Shapes — Cube
The original six-plane glass cube paired with a pixel-built CUBE wordmark.
- 365 Shapes — Triangle
A sharp triangular glass prism paired with a pixel-built TRIANGLE wordmark.
- 365 Shapes — Hexagon
A balanced six-sided glass prism paired with a pixel-built HEXAGON wordmark.
- 365 Shapes — Pentagon
A faceted five-sided glass prism paired with a pixel-built PENTAGON wordmark.
- Glass AI Button
A translucent glass AI button with a deep-blue galaxy orb, luminous GPT 6 Sol lettering, a traced brain icon, and a particle burst on activation.
- Perspective UI — Cinematic Dashboard
The original 17.2-second DreamCut sequence: dashboard panels, glowing charts, floating task cards, adjustment sliders, the inspector, an export queue, and a closing logo reveal.
- Perspective UI — DesignCode Cinematic
An 18.7-second DesignCode product tour through its header, animated hero, course cards, footer, terminal, pricing, and final logo reveal, with dimensional panels and cinematic focus shifts.
- Perspective UI — ThreeUI Cinematic
A 28-second tour through ThreeUI's catalog, landing pages, source code, categories, component variants, and MCP workflow, ending with the Triwave mark and wordmark.
- Perspective UI — DreamCut
From first take to final cut: nine cinematic scenes through the editor, recording, timeline, transcripts, captions, audio, media, and export.
- Perspective UI — Mant Dashboard
The supplied Serein dashboard motion study: seven scenes of analytics, momentum, details, signals, planning, and people.
- Codex Astra
A cinematic Codex promo featuring GPT-6 Astra: stars form a 6 inside a blue nebula, a brief star flight leads into typed prompts, and a conversation brings an idea to life.
- React Orbits — Full Film
The packaged document, byte-for-byte: forty seconds through three loops of orbital gauges, five labelled steps in each, converging on the React mark and its closing card.
- React Orbits — Cutdown
Six seconds of the same film, cut into three two-second shots — the dial's rim sweeping in under the first node, one labelled step travelling the ring, then the three orbits around the nucleus — each carrying a statement of its own. Nothing is rebuilt between them: the scene keeps running and the camera cuts.
- Emberline Signal
The exact Emberline vortex stays fully readable at center-right while its original Every GPU, fully saturated message orbits into the open left field in the reference's light editorial type.
- Liquid Minutes
The exact Liquid Clock fills the composition while two oversized lavender lines stretch and settle like fluid tubes around the live digits.