React Orbits — Cutdown

Six seconds of the same film, cut into three two-second shots — the dial's rim sweeping in under the first node, one labelled step travelling the ring, then the three orbits around the nucleus — each carrying a statement of its own. Nothing is rebuilt between them: the scene keeps running and the camera cuts.

Runtime: Inlined Three.js r149 + custom GLSL + postprocessing

React Orbits variants

  • React Orbits — Full Film

    The packaged document, byte-for-byte: forty seconds through three loops of orbital gauges, five labelled steps in each, converging on the React mark and its closing card.

  • React Orbits — Cutdown

    Six seconds of the same film, cut into three two-second shots — the dial's rim sweeping in under the first node, one labelled step travelling the ring, then the three orbits around the nucleus — each carrying a statement of its own. Nothing is rebuilt between them: the scene keeps running and the camera cuts.

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