Trees components and templates
Explore 8 ThreeUI components, templates, backgrounds, and interactive effects tagged Trees, with previews and editable implementation source.
- Tideform Phase Field — Phase Field
The authored field with nothing taken from it: a flat lattice of dots with a crest travelling out from the centre, warming to amber as it passes. Only the page's editorial layer is gone, so the background is the field and nothing else.
- Tideform Phase Field — Stone Ridge
The same field on a ground plane instead of a table: ridged fractal ranges in brown stone standing off behind a scree floor, with the authored crest sweeping over them and its embers turned to a low sun on rock.
- Tideform Phase Field — Pine Canopy
The same ground plane as forested hills, under a closed conifer canopy laid out in lattice space so a crown is always a few dots wide, with the accent turned from orange to the green-gold the light comes through as.
- Tideform Phase Field — Open Swell
No terrain at all: four crossed wave trains rolling back to the horizon, glitter carried in lattice space, and the authored crest expanding across the water with its accent turned to the blue the sea throws back.
- Terrain Plume — Alpine
DesignCode 5’s exact engraved range: fourteen hand-placed massifs, ridged couloirs, a foreground fir band, and the monochrome plume behind them.
- Terrain Plume — River
A meandering river cut through the same hidden-line valley, with firs and broadleaf trees crowding both banks and the plume reflected down the channel.
- Terrain Plume — Desert
Wind-rippled dunes running under flat-topped buttes, with saguaros, boulders, and scrub engraved across the near band and a warm plume on the horizon.
- Terrain Plume — Bridge
A suspension crossing over a night bay: braced towers, catenary cables, lamp-lit deck, and a lit skyline on the far shore doubled in the water.