Terminal components and templates
Explore 14 ThreeUI components, templates, backgrounds, and interactive effects tagged Terminal, with previews and editable implementation source.
- sublevel.studio
A digital studio and brand workshop presented as a tactile black-and-white operating system: modular project cells, a floating utility dock, service diagnostics, team profiles, lab experiments, and a terminal-like contact close.
- Quadrix
A copper-edged HOSHI phone floating above a terminal grid, with a live tetromino simulation, five cycling display modes, bitmap typography, pointer orbit, and inertial drag rotation.
- CRT — Terminal
The authored 19-row Zion boot log typing itself onto green phosphor, now resolved at the full backing resolution so the glyph cores stay crisp behind the grille.
- CRT — Cinematic
A monotone academy leader: letterboxed frame, sweeping countdown dial, scrolling film perforations, registration marks, and a running 24 fps timecode graded to pure luminance.
- CRT — Blue Screen
A retro signal-fault panel on saturated broadcast blue, torn by shader-side transport noise: per-row jitter, a rolling dropout band, head-switching scramble, and heavy static.
- CRT — Nintendo
An 8-bit console title screen drawn on a 320×180 grid with a hand-authored 5×7 pixel font and nearest-neighbour upscale, so every sprite, brick, and letter lands on a hard pixel edge.
- Halftone Keyboard — 60% Board
The authored scene: a backlit 60% board with procedural key legends, automatic typing, keys that light as the cursor passes them, and the pendant whose cone swings across the whole board.
- Halftone Keyboard — Journal
An open leather journal writing itself: procedural cursive laid down a word at a time on ruled paper, wet ink catching the lamp at the nib, a satin ribbon and a fountain pen that lifts as the cursor nears it, and a page that curls over on a vertex-shader hinge once the right-hand side fills.
- Halftone Keyboard — Typewriter
A portable machine three-quarters on, typing a page: fifty nickel-ringed keys in one draw call, a typebar thrown at the platen for every letter, a carriage that steps left and runs home on the return lever, and a sheet stamped one struck glyph at a time.
- Halftone Keyboard — CRT
A chunky monitor running a terminal session on a real spherical-cap tube, with scanlines, an aperture grille, barrel distortion and a shader-stamped blinking cursor — and a phosphor wash that falls back onto its own bezel and across the desk in front of it.
- Uplink Loader
A cinematic secure-uplink loader with stepped progress, illuminated telemetry ticks, neon readouts, technical corner markers, mirrored side rails, scanlines, and procedural grain.
- Cathode Session — Session
The exact Cathode workstation with its authored light chase and Built for the Long Session statement rising softly in the lower-right field.
- Cathode Session — Angles
The exact Cathode workstation cut into three 2-second shots from three points of view: the CRT from the right and low, the lit keys from the left and above, then the whole machine back on the authored isometric rest pose. Only the camera moves — colour, materials and lighting are untouched.
- Cathode Session — Charts
The exact Cathode workstation cut into three 2-second shots: the CRT drawing its line, bars, dial, and a seven-segment readout up to 1,000,000; the lit keys working; then the whole machine — each shot framed on its own subject and carrying its own statement, closing on Reached 1 million views.