Portfolio components and templates
Explore 26 ThreeUI components, templates, backgrounds, and interactive effects tagged Portfolio, with previews and editable implementation source.
- Tandem
A playful product studio with a luminous 3D release shelf, private photo-sharing story, selected work, studio notes, journal, and contact finale.
- Noa Vale
A motion-led artist portfolio with an illustrated entrance, personal biography, interactive practice studies, and selected films.
- Morrow
An interactive agency field guide with kinetic typography, studio projects, services, and a playful motion-led portfolio.
- Complete Shelf
The complete Working Volumes bookshelf page with all seven tools, its responsive editorial interface, and authored Three.js presentation.
- Orrery
The complete Orrery studio hero, preserved unchanged with its procedural stone plinth, luminous orbital rings, drifting debris, editorial cards, and compact dock navigation.
- Cadence
The complete Cadence finance landing page with a responsive hero grid, an orderly bundled radial hero field, content-fit gradient pill navigation, compact dark glass CTAs, three WebGL scenes, cohesive GPT Image 2 editorial media, scroll reveals, and portfolio sequence.
- Volta Atelier
The complete Volta Atelier studio page — services, work, process, team, pricing, FAQ, and footer as authored — with an owner-requested hero revision: the collage is respaced into a clean two-row band and the fixed corner registration marks are gone. Use Volta Atelier Hero for the isolated opening section with locally owned portraits.
- Sketchbook
A tactile personal portfolio built as a Singapore sketchbook, with nine illustrated plates, curled page turns, a draggable magnifying glass, zoom controls, a botanical paper atmosphere, and an editorial index.
- RenderLab
The complete RenderLab motion-house page, preserved unchanged with its ruled column overlay, tracking cursor label, scroll progress bar, light and dark toggle, marquee bands, and the twenty remote stills and one remote loop the original page references.
- Mara Voss
A complete field-recordist portfolio built as an editorial archive of vanishing sounds, with paper textures, specimen cards, listening records, field logs, an extruded WebGL hero wordmark and contact sheet that orbit under the pointer, and deliberately paced chapter transitions.
- Halvorsen
The Understory layout and its procedural Three.js glass hands recut as a dark monotone designer portfolio: one neutral grey ramp, a halo-lit headline carried over the lit marble, desaturated photography, and inline SVG work artefacts.
- sublevel.studio
A digital studio and brand workshop presented as a tactile black-and-white operating system: modular project cells, a floating utility dock, service diagnostics, team profiles, lab experiments, and a terminal-like contact close.
- Velara Vortex
A full-screen brand-and-motion studio hero pairing precise editorial typography with a layered ring of 12 image cards that follows an authored vortex sequence and leans into pointer engagement.
- Tideform
A complete studio hero with a radial phase-field lattice, pointer-warmed crests, click-triggered ignition rings, character-level heading reactions, and restrained editorial navigation.
- Orrery — Orrery
The authored page exactly as written: the eroded limestone plinth turning under a stone lantern, wound about by skeins of spun light and a slow spiral of tumbling debris.
- Orrery — Castle Ruin
The same bluff carrying a medieval keep, laid stone by stone against a crown profile that decides how high each wall still stands — quoined corners, arched windows, a gate arch in the curtain wall, a turret taken down on its outward side, and a fire still burning in the broken crown.
- Orrery — Labyrinth
A round table of rock carrying a polar maze carved by a depth-first walk — six rings of kerbstone with real dead ends, a hearth at the middle, and the one true route lit as a thread of light that walks itself from the mouth inward, seen from an eye lifted to read the plan.
- Orrery — Shrine
The same rock quarried into two terraces for a Japanese shrine: a vermilion torii and its laid-up straw rope on the low ground, a stair between them, a pair of lit stone lanterns, and a hall whose bark roof holds a level ridge, an eave that lifts to its four corners, and crossed chigi at the gable.
- Mira CRT Wall
Mira Solvang's cold-blue CRT edit wall isolated as a full-frame background without navigation, portfolio copy, controls, reel UI, or section content.
- Tideform Phase Field — Phase Field
The authored field with nothing taken from it: a flat lattice of dots with a crest travelling out from the centre, warming to amber as it passes. Only the page's editorial layer is gone, so the background is the field and nothing else.
- Tideform Phase Field — Stone Ridge
The same field on a ground plane instead of a table: ridged fractal ranges in brown stone standing off behind a scree floor, with the authored crest sweeping over them and its embers turned to a low sun on rock.
- Tideform Phase Field — Pine Canopy
The same ground plane as forested hills, under a closed conifer canopy laid out in lattice space so a crown is always a few dots wide, with the accent turned from orange to the green-gold the light comes through as.
- Tideform Phase Field — Open Swell
No terrain at all: four crossed wave trains rolling back to the horizon, glitter carried in lattice space, and the authored crest expanding across the water with its accent turned to the blue the sea throws back.
- Volta Atelier
The isolated Volta Atelier opening section: an oversized typographic frame around an eleven-card, pointer-reactive studio collage with ambient dust and producer details.
- Arca
A vivid portfolio and membership landing page for makers and galleries, with dimensional Pass cards, a rotating cube identity, oversized typography, image trails, a bending directory, and an interactive testimonial gallery.
- Nami
A living koi landing page with an oversized butterfly koi, layered wet scales, a refractive pond, soft typography, and three selectable color studies. Drift, Ripple, and Dusk change the pace and light.