Pollen components and templates
Explore 8 ThreeUI components, templates, backgrounds, and interactive effects tagged Pollen, with previews and editable implementation source.
- Halvorsen
The Understory layout and its procedural Three.js glass hands recut as a dark monotone designer portfolio: one neutral grey ramp, a halo-lit headline carried over the lit marble, desaturated photography, and inline SVG work artefacts.
- Flower Field
A luminous valley carpeted with procedural daisies, framed by violet mountain walls, drifting sparks, mist, stars, and flowing light ribbons as the camera flies forward through the field.
- Sylva Living World — Living Green
The original procedural moss-root world with pale flowers, ferns, drifting pollen, scan light, and a landing butterfly.
- Sylva Living World — Sakura Sunset
Mossy cherry boughs at close range, carrying a recursive twig network in open blossom over a golden cushion, with petals tumbling through a quiet dusk field.
- Sylva Living World — Maple Autumn
The same mossy boughs turned to maple: palmate leaves running crimson to gold along every spray, a green-gold cushion, and leaves tumbling through a cold slate dusk.
- Sylva Living World — Sequoia Mist
The same boughs as redwood: flat sprays of scale-needle foliage on fibrous cinnamon bark, deep moss, and sprigs drifting through grove fog.
- Sylva Sting — Sylva Sting
The world grows in behind an expanding wavefront, the statement lands, and the frame clears to its loop seam.
- Sylva Sting — Sylva Survey
The same scene cut into three two-second shots on one six-second loop: the survey pulse finishing on the arch's crown, the far ridge under open sky, then the whole root. Nothing is rebuilt between them — the camera cuts, and each shot carries a statement of its own.