Keycaps components and templates
Explore 24 ThreeUI components, templates, backgrounds, and interactive effects tagged Keycaps, with previews and editable implementation source.
- MK·78 Keyboard
A complete interactive keyboard product story that rebuilds every key in DOM and CSS, moving from an oversized typing hero through construction, lineage, feature, voice, finish, and final product chapters.
- Kestrel 65
A deeply technical 65-percent keyboard story that keeps one WebGPU product model present through construction layers, switch travel, key groups, topology, section cut, anodised finishes, acoustics, typing angle, and reservation. One owner-requested interaction revision sits over the supplied export: the key under the cursor clicks and springs back, the camera keeps a slow idle orbit under every chapter, and each anodised finish reads as a lit cap set with a seated accent keycap.
- Cinder K1
A cinematic mechanical-keyboard hero with a pointer-guided lamp, responsive camera orbit, live keypress feedback, ember particles, firelit typography, and tactile pre-order controls.
- Hourglass Loader — Hourglass
The authored scene, preserved unchanged: a turned wooden hourglass whose sand drains through a pinched neck, glides along the desk and tips end over end on its own rim.
- Hourglass Loader — Keyboard
A fifty-one key board in a dark walnut sandwich case on a thin honey-oak top, with a machined plate and sculpted PBT caps. It types LOADING one key at a time — each press an eighth of the capsule, a commit light out from the return key, then a wave that runs the board clear.
- Hourglass Loader — Mouse
A low two-button mouse on a fumed-oak board, its shell one analytic surface — a rounded-rectangle section over a superellipse plan — so the curves carry no creases. Five clicks and one scroll fill the capsule; the buttons hinge on their own seam and the cord follows the body across the wood.
- Hourglass Loader — Wallet
A saddle-stitched leather bifold lying open on a thin mahogany board, dealing the four cards terraced in its slot out into a clear row in front of it. Every card goes straight up out of the pocket before it travels, so nothing ever passes through anything; the last one lifts and turns to catch the light.
- Halftone Keyboard — 60% Board
The authored scene: a backlit 60% board with procedural key legends, automatic typing, keys that light as the cursor passes them, and the pendant whose cone swings across the whole board.
- Halftone Keyboard — Journal
An open leather journal writing itself: procedural cursive laid down a word at a time on ruled paper, wet ink catching the lamp at the nib, a satin ribbon and a fountain pen that lifts as the cursor nears it, and a page that curls over on a vertex-shader hinge once the right-hand side fills.
- Halftone Keyboard — Typewriter
A portable machine three-quarters on, typing a page: fifty nickel-ringed keys in one draw call, a typebar thrown at the platen for every letter, a carriage that steps left and runs home on the return lever, and a sheet stamped one struck glyph at a time.
- Halftone Keyboard — CRT
A chunky monitor running a terminal session on a real spherical-cap tube, with scanlines, an aperture grille, barrel distortion and a shader-stamped blinking cursor — and a phosphor wash that falls back onto its own bezel and across the desk in front of it.
- Wood Icons — Gameboy
A carved timber handheld with a tinted glass screen, working face controls, a power switch, and a slow pointer-responsive turntable.
- Wood Icons — Keyboard
A compact wooden keyboard fitted with translucent glass keycaps, a dot-matrix readout, press feedback, and pointer orbit.
- Wood Icons — Popsicle
A blue translucent popsicle with monotone glass keycaps frozen into its refractive body, each square cap carrying a letter read through its own glass, over a procedurally grained wooden stick.
- Wood Icons — Chair
A turned timber side chair with five glass slats set into its raked back over one solid seat board, and a warm slat at the centre that lights and carries the press out to its neighbours.
- Wood Icons — Desk
A writing desk with a light table glazed into its top, a single drawer behind a smoked glass front that latches open on a spring, and a pulse that sweeps the panel when the glass is touched.
- Wallet — Wallet
A stitched leather bifold standing open on its fold: two terraced card slots a side holding four drawn ID-1 cards, a leather fold lofted from both halves, a note-pocket wall, saddle stitching, and cards that ride up out of their slots on hover or click.
- Wallet — Keyboard
The authored mechanical keyboard with procedural keycaps, a CODEX row over a Voice bar and a microphone glyph, LED telemetry, and animated presses.
- Wallet — Mouse
A wireless mouse on the keyboard's camera, environment and light rig: a crowned shell sculpted from its plan outline, hinged click plates, knurled wheel, green DPI cap, a telemetry strip flowing over the palm, and the pointer it drives clicking alongside it.
- Wallet — Remote
A streaming remote on the collection's isometric: a stacked sole, shell and control deck, a rocking navigation ring, sinking caps, an amber power key and green live key, and an infrared window that throws a burst of arcs every time a button bottoms out.
- Warp Field — Warp Field
The original hero warp: 400 emerald streaks and 40 luminous tiles through deep-space fog.
- Warp Field — Letter Storm
160 tumbling glyphs wandering off the rails while the streak field keeps the corridor moving.
- Warp Field — Keycap Drift
72 lit mechanical keycaps tumbling through a 900-spark particle wake.
- Warp Field — Hyperspace
1,200 ice-blue streaks stretched down a scrolling tunnel toward a pulsing jump core.