Keyboard components and templates
Explore 73 ThreeUI components, templates, backgrounds, and interactive effects tagged Keyboard, with previews and editable implementation source.
- Cathode — Workstation
The complete Cathode hero UI around the owner's workstation revision: the isometric CRT cabinet, source-code screen, backlit keyboard, desk mouse, navigation, launch copy, and primary CTA.
- Cathode — Console
The complete Cathode hero UI around the living-room console variant: a side-scroller display, vented console slab, illuminated gamepad, navigation, launch copy, and primary CTA.
- Cathode — Studio
The complete Cathode hero UI around the recording-studio variant: boom microphone, pop screen, desk mixer, programme monitor, ON AIR sign, navigation, launch copy, and primary CTA.
- Cathode — Cinema
The complete Cathode hero UI around the cinema variant: tripod camera rig, matte box, monitor, panel light, slate, navigation, launch copy, and primary CTA.
- Sketchbook
A tactile personal portfolio built as a Singapore sketchbook, with nine illustrated plates, curled page turns, a draggable magnifying glass, zoom controls, a botanical paper atmosphere, and an editorial index.
- MK·78 Keyboard
A complete interactive keyboard product story that rebuilds every key in DOM and CSS, moving from an oversized typing hero through construction, lineage, feature, voice, finish, and final product chapters.
- Kestrel 65
A deeply technical 65-percent keyboard story that keeps one WebGPU product model present through construction layers, switch travel, key groups, topology, section cut, anodised finishes, acoustics, typing angle, and reservation. One owner-requested interaction revision sits over the supplied export: the key under the cursor clicks and springs back, the camera keeps a slow idle orbit under every chapter, and each anodised finish reads as a lit cap set with a seated accent keycap.
- OSCILLA M-1
A Blender-baked synthesiser that opens as an exploded assembly drawing and closes into itself, carried through eleven scroll-linked 3D acts, then opened into a playable 49-key instrument, patch fan, signal chain, production pipeline, specifications, build numbers, and edition cards.
- Cinder K1
A cinematic mechanical-keyboard hero with a pointer-guided lamp, responsive camera orbit, live keypress feedback, ember particles, firelit typography, and tactile pre-order controls.
- Cathode Workstation — Workstation
The authored page with the owner's workstation revision: the isometric CRT cabinet wearing a 3x3 vent field, its recessed screen streaming indented source over a numbered gutter, the backlit keyboard, a mouse standing on the desk beside it, and the props behind.
- Cathode Workstation — Console
The same drawing around a living-room console: a flat panel running a side-scroller, a vented slab beside it, and a gamepad whose shell is a single blended capsule outline that rolls in at the base and domes at the crown, its buttons lit in bursts.
- Cathode Workstation — Studio
A recording booth: a counterweighted boom carrying a microphone and pop screen off the isometric grid, a desk mixer, a programme monitor standing clear of it on its own foot, and a text-free illuminated plate on the treatment panel.
- Cathode Workstation — Cinema
A camera rig: sticks turned off the grid so all three legs read, a matte box and lens on the body, a 16:9 monitor slung off the top plate on its arm, a panel light holding the key, and a slate set down clear of the legs.
- Liquid Metal Button — Play Circle
A compact icon-only play control with configurable finish, diameter, outline, and accessible label.
- Liquid Metal Button — Sign up Pill
The original authored liquid-metal Sign up pill with its complete spectral field, bloom, pointer well, and faceted press ripple.
- Liquid Metal Button — Liquid Orb
The exact liquid-metal WebGL field measured through a compact 56–72px circular plus control, preserving every original interaction and post-process pass.
- Character Carousel — Filmstrip
A warm editorial card deck with framed portraits, numbered identity footers, paper grain, and a deep looping perspective rail.
- Character Carousel — Wave
A dark dimensional card wave with colored profile tiles, responsive horizontal-to-vertical motion, and orientation toggling.
- Book of Japan
A dark hardbound reader for an original seven-chapter essay on Japan, with responsive typesetting, light-ink brush plates, richly textured boards, page-edge depth, and a physically modelled paper curl.
- Ashen Press
A tactile 3D art-book shelf with ten clothbound volumes, embedded illustrated plates, reflective oak furniture, a torn-paper detail reveal, and direct hover, select, flip, and drag interactions.
- Hourglass Loader — Hourglass
The authored scene, preserved unchanged: a turned wooden hourglass whose sand drains through a pinched neck, glides along the desk and tips end over end on its own rim.
- Hourglass Loader — Keyboard
A fifty-one key board in a dark walnut sandwich case on a thin honey-oak top, with a machined plate and sculpted PBT caps. It types LOADING one key at a time — each press an eighth of the capsule, a commit light out from the return key, then a wave that runs the board clear.
- Hourglass Loader — Mouse
A low two-button mouse on a fumed-oak board, its shell one analytic surface — a rounded-rectangle section over a superellipse plan — so the curves carry no creases. Five clicks and one scroll fill the capsule; the buttons hinge on their own seam and the cord follows the body across the wood.
- Hourglass Loader — Wallet
A saddle-stitched leather bifold lying open on a thin mahogany board, dealing the four cards terraced in its slot out into a clear row in front of it. Every card goes straight up out of the pocket before it travels, so nothing ever passes through anything; the last one lifts and turns to catch the light.
- Halftone Keyboard — 60% Board
The authored scene: a backlit 60% board with procedural key legends, automatic typing, keys that light as the cursor passes them, and the pendant whose cone swings across the whole board.
- Halftone Keyboard — Journal
An open leather journal writing itself: procedural cursive laid down a word at a time on ruled paper, wet ink catching the lamp at the nib, a satin ribbon and a fountain pen that lifts as the cursor nears it, and a page that curls over on a vertex-shader hinge once the right-hand side fills.
- Halftone Keyboard — Typewriter
A portable machine three-quarters on, typing a page: fifty nickel-ringed keys in one draw call, a typebar thrown at the platen for every letter, a carriage that steps left and runs home on the return lever, and a sheet stamped one struck glyph at a time.
- Halftone Keyboard — CRT
A chunky monitor running a terminal session on a real spherical-cap tube, with scanlines, an aperture grille, barrel distortion and a shader-stamped blinking cursor — and a phosphor wash that falls back onto its own bezel and across the desk in front of it.
- Wood Icons — Gameboy
A carved timber handheld with a tinted glass screen, working face controls, a power switch, and a slow pointer-responsive turntable.
- Wood Icons — Keyboard
A compact wooden keyboard fitted with translucent glass keycaps, a dot-matrix readout, press feedback, and pointer orbit.
- Wood Icons — Popsicle
A blue translucent popsicle with monotone glass keycaps frozen into its refractive body, each square cap carrying a letter read through its own glass, over a procedurally grained wooden stick.
- Wood Icons — Chair
A turned timber side chair with five glass slats set into its raked back over one solid seat board, and a warm slat at the centre that lights and carries the press out to its neighbours.
- Wood Icons — Desk
A writing desk with a light table glazed into its top, a single drawer behind a smoked glass front that latches open on a spring, and a pulse that sweeps the panel when the glass is touched.
- Sakura River Valley
Explore a real-time mountain river valley at golden hour, with sakura trees, a boat, temples, weather, and a changing day and night sky.
- Wallet — Wallet
A stitched leather bifold standing open on its fold: two terraced card slots a side holding four drawn ID-1 cards, a leather fold lofted from both halves, a note-pocket wall, saddle stitching, and cards that ride up out of their slots on hover or click.
- Wallet — Keyboard
The authored mechanical keyboard with procedural keycaps, a CODEX row over a Voice bar and a microphone glyph, LED telemetry, and animated presses.
- Wallet — Mouse
A wireless mouse on the keyboard's camera, environment and light rig: a crowned shell sculpted from its plan outline, hinged click plates, knurled wheel, green DPI cap, a telemetry strip flowing over the palm, and the pointer it drives clicking alongside it.
- Wallet — Remote
A streaming remote on the collection's isometric: a stacked sole, shell and control deck, a rocking navigation ring, sinking caps, an amber power key and green live key, and an infrared window that throws a burst of arcs every time a button bottoms out.
- Grid Illustrations — Keyboard
A compact isometric keyboard built as a pale dimensional grid with raised keycaps, a slim frame, soft grounding shadow, and damped pointer orbit.
- Grid Illustrations — Typewriter
A mechanical typewriter resolved as a stepped isometric grid study, from its key field and carriage to the paper assembly and grounded base.
- Grid Illustrations — Journal
An open journal translated into a dimensional isometric grid, with layered pages, a central spine, structured linework, and the collection's soft monochrome lighting.
- Grid Illustrations — Charts
An analytics board resolved as a dimensional isometric grid: a two-row column field, a pair of line series floating on dropped stems, and a share ring whose sectors carry their own depth, all building themselves under a travelling scan head.
- Retro Metallic — Agent Selector
A milled shift gate that routes its chrome lever between Luna, Terra, and Sol model stops and five effort levels, lighting engraved plates before Ultra rattles and throws sparks.
- Retro Metallic — Type-48 Keyboard
A wedge-shaped 48-key keyboard with pierced metal plate, backlit legends, sculpted rows, a self-typing wordmark sequence, rippling key light, and a spark-struck Enter key.
- Retro Metallic — Vault-01
A Class III vault whose handwheel dials through its combination, withdraws six glowing bolts, swings the circular door open onto a cyan-lit cavity, then closes with a shower of sparks.
- Retro Metallic — CRT-14
A pedestal CRT with milled bezel and knurled controls that blooms from a power-on line into boot text, colour bars, and oscilloscope graphics before collapsing back to a phosphor dot.
- Line Illustrations — Keyboard
An isometric keyboard with reactive keys and a floating command palette.
- Line Illustrations — Lighting
An orbiting light gizmo with responsive shadows and surface shading.
- Line Illustrations — Design Tools
Vector anchors, handles, live guides, snapping, and tool selection.
- Line Illustrations — Globe
A rotating wireframe globe with illuminated routes and regional markers.
- Line Illustrations — Code Tools
An isometric editor with animated completions and inline code tools.
- Line Illustrations — Codex
A stacked agent workspace with interactive task and diff motion.
- Line Illustrations — Claude Code
An isometric terminal agent with animated command rows.
- Line Illustrations — AirPods
A line-drawn charging case with interactive opening and earbuds.
- Line Illustrations — 3D Model
A procedural torus knot on a turntable with drag orbit and hover wireframe.
- Isometric Illustration — Keyboard
A minimal 24-key deck on the dock's pad: caps that strike and light one at a time, an indicator lamp answering every stroke, and a floating plate that fills with typed words before clearing.
- Isometric Illustration — Search
A lit horizontal search bar seated on a two-tier plinth, with a magnifier puck sweeping through three stops while the groove fills behind it and each tick strikes — every mark bounded inside the bar's own outline.
- Isometric Illustration — Phone
A phone whose lit glass inverts the drawing to dark ink on light: twenty app tiles standing proud of the screen ride a diagonal lift wave while the dynamic island opens and hands off a floating notification.
- Isometric Illustration — Browser
A window standing where the dock's lid did: a load bar sweeps its divider, content pops in block by block, and a pointer walks to the call to action and presses it while the mouse on the pad travels with it.
- Isometric Illustration — Wallet
A saddle-stitched leather bifold with a pocket wall, and three lit cards that fan up out of it in sequence — each spreading its own contact shadow as it climbs — before settling back flush.
- Isometric Mail Light Shafts — Mail
The authored opening envelope, card, pen, and four physics-reactive coins.
- Isometric Mail Light Shafts — Keyboard + Mouse
A low-profile keyboard with a seamless Apple Magic Mouse positioned on its right.
- Isometric Mail Light Shafts — Camera + Drone
A mirrorless camera with a deep animated lens and a compact four-rotor drone holding station above it.
- Isometric Mail Light Shafts — Microphone
A condenser microphone in its yoke behind a mesh pop filter, cabled to a desk console beside a monitor speaker.
- Isometric Mail Light Shafts — Notepad
A spiral notepad whose top sheet lifts off the block, with a pencil across it and a cup of coffee steaming beside it.
- Warp Field — Warp Field
The original hero warp: 400 emerald streaks and 40 luminous tiles through deep-space fog.
- Warp Field — Letter Storm
160 tumbling glyphs wandering off the rails while the streak field keeps the corridor moving.
- Warp Field — Keycap Drift
72 lit mechanical keycaps tumbling through a 900-spark particle wake.
- Warp Field — Hyperspace
1,200 ice-blue streaks stretched down a scrolling tunnel toward a pulsing jump core.
- Koi Studies
A tactile stack of three Japanese koi studies with CSS 3D depth, pointer tilt, drag and keyboard navigation, pixel-mask reveals, and animated halftone imagery.
- Glass AI Button
A translucent glass AI button with a deep-blue galaxy orb, luminous GPT 6 Sol lettering, a traced brain icon, and a particle burst on activation.
- Thermo Button
A brushed-metal thermometer button with a glass weather orb, spring-driven capillary liquid, glowing temperature ticks, and four animated conditions: clear, cloudy, rain, and snow.
- Meng Timeline
A scroll-driven horizontal timeline of Meng To's 17 highest-reach posts from June through August 2026, composed as perspective-scaled post cards with synchronized date markers, rays, embedded clips, and like reveals.