Frame components and templates
Explore 7 ThreeUI components, templates, backgrounds, and interactive effects tagged Frame, with previews and editable implementation source.
- Cross Beam — Cross Beam
The original horizontal wash crossed by a vertical shaft with a sliding glow.
- Cross Beam — Ring Beam
The beam bent into a circle, with an arc of light running the circumference.
- Cross Beam — Frame Beam
A thin border hugging the viewport edge, lit by a highlight travelling the perimeter.
- Cross Beam — X Beam
Two 45° shafts crossing at the centre, their glows taking turns down each arm.
- Understory Sting — Understory Sting
The statement lands beside the block as it turns once, then both leave to a clean loop seam.
- Sylva Sting — Sylva Sting
The world grows in behind an expanding wavefront, the statement lands, and the frame clears to its loop seam.
- Sylva Sting — Sylva Survey
The same scene cut into three two-second shots on one six-second loop: the survey pulse finishing on the arch's crown, the far ridge under open sky, then the whole root. Nothing is rebuilt between them — the camera cuts, and each shot carries a statement of its own.