Earth components and templates
Explore 13 ThreeUI components, templates, backgrounds, and interactive effects tagged Earth, with previews and editable implementation source.
- Betawise
The complete Betawise attribution page, preserved unchanged with its normal-extruded stroke globe in Three.js, its starfield and orbital arcs, and the authored WebGL2 liquid-metal CTAs.
- Betawise Globe — Earth
The authored globe: Natural Earth's coastlines dotted over a dark ocean, great-circle flight paths running between two dozen cities, and a starfield thinned around the limb — landing on the same pull-back the four derived worlds use.
- Betawise Globe — Moon
One grey and nothing else: the maria at their real selenographic centres, three octaves of impact cratering over near side and far side alike, and Tycho's ray system thrown clear across the disc.
- Betawise Globe — Mars
The albedo map a small telescope shows — Syrtis Major, Hellas, Solis Lacus — over an impact record: twenty named craters and basins at their real radii, three octaves of unnamed ones thinning northward across the crustal dichotomy, the Tharsis volcanoes with a bright shield and a dark caldera, and a seasonal cap at each pole.
- Betawise Globe — Saturn
The zonal flow banding the globe, and Cassini's own ring radii rebuilt on the flight-path layer: every route becomes one short chip of ice, and the comet that used to run a route becomes the glint that crosses it.
- Betawise Globe — Sun
Granulation over the supergranular network, spot groups with an umbra inside a penumbra inside a ring of faculae, and the routes regrown as prominence arcades with plasma climbing one leg of each loop and falling down the other.
- Nocturne Card — Midnight
The authored composition: the landscape debit card hovering inside its halo over a still midnight sea.
- Nocturne Card — Moon
A cratered gibbous moon half out of the sea, its other half given back by the water, with no halo drawn in front of it and the card stood upright and taken to cold platinum.
- Nocturne Card — Mars
Iron oxide all the way down: Mars half out of a rust sea with its dark albedo features, rift and polar cap, the halo left out, and the upright card struck in copper.
- Nocturne Card — Earth
Earth half out of the sea with its oceans, banded cloud deck, ice caps, city lights and sunlit terminator, the halo left out, and a phone whose screen carries a photograph of the same scene.
- Globe — Energy Orb
The original layered FBM energy sphere with translucent rim glow and depth-aware star field.
- Globe — Tangled Constellations
Monotone glyph chains wander a dimensional sphere, collide with pinned stars, and respond to drag and pointer contact.
- Globe — Network Globe
A dotted continent mesh on a luminous dusk horizon with crossing gradient routes, sparks, hover highlights, and click-launched arcs.