Cards components and templates
Explore 30 ThreeUI components, templates, backgrounds, and interactive effects tagged Cards, with previews and editable implementation source.
- Corvane Vault
A gilded fantasy banking house with a pointer-reactive charter sigil, a five-chapter descent into the vault, engraved house cards, an illustrated ledger, and ceremonial charter tiers.
- Orrery
The complete Orrery studio hero, preserved unchanged with its procedural stone plinth, luminous orbital rings, drifting debris, editorial cards, and compact dock navigation.
- Volta Atelier
The complete Volta Atelier studio page — services, work, process, team, pricing, FAQ, and footer as authored — with an owner-requested hero revision: the collage is respaced into a clean two-row band and the fixed corner registration marks are gone. Use Volta Atelier Hero for the isolated opening section with locally owned portraits.
- Sylva — Living Green
The moss-root world with pale flowers, ferns, drifting pollen, the landing butterfly, and native liquid-metal controls behind the full hero layout.
- Sylva — Sakura Sunset
The same page and layout carrying the Sakura Sunset scene instead: mossy cherry boughs in open blossom over a golden cushion at dusk.
- Sylva — Maple Autumn
The same page over the Maple Autumn scene: palmate leaves crimson to gold on mossy boughs, with the dock and button plates retoned to its slate dusk.
- Sylva — Sequoia Mist
The same page over the Sequoia Mist scene: redwood sprays on fibrous cinnamon bark, with the dock and button plates carried up into its pale grove fog.
- The Hunt
A fantasy card-game world with floating collectible cards, an atmospheric forest, elemental weather, three rival factions, an interactive card inspector, and a complete deck-building introduction.
- Terrane
A cinematic field-geology expedition story that moves from a living desert survey into layered field notes, an interactive journal, a flight through fourteen rock exposures, an aerial lens study, expedition cards, methodology, traveller accounts, questions, and a dusk landscape.
- Aureon Markets
A polished blue-and-violet trading hero with a refractive liquid-metal market sculpture, draggable glass metrics, multilingual navigation, and fully local account-preview dialogs.
- Orrery — Orrery
The authored page exactly as written: the eroded limestone plinth turning under a stone lantern, wound about by skeins of spun light and a slow spiral of tumbling debris.
- Orrery — Castle Ruin
The same bluff carrying a medieval keep, laid stone by stone against a crown profile that decides how high each wall still stands — quoined corners, arched windows, a gate arch in the curtain wall, a turret taken down on its outward side, and a fire still burning in the broken crown.
- Orrery — Labyrinth
A round table of rock carrying a polar maze carved by a depth-first walk — six rings of kerbstone with real dead ends, a hearth at the middle, and the one true route lit as a thread of light that walks itself from the mouth inward, seen from an eye lifted to read the plan.
- Orrery — Shrine
The same rock quarried into two terraces for a Japanese shrine: a vermilion torii and its laid-up straw rope on the low ground, a stair between them, a pair of lit stone lanterns, and a hall whose bark roof holds a level ridge, an eave that lifts to its four corners, and crossed chigi at the gable.
- Orb Gallery
A slowly turning sphere of interface references, built from 190 non-overlapping gallery plates with hover lift, focus dimming, and inertial drag rotation.
- Character Carousel — Filmstrip
A warm editorial card deck with framed portraits, numbered identity footers, paper grain, and a deep looping perspective rail.
- Character Carousel — Wave
A dark dimensional card wave with colored profile tiles, responsive horizontal-to-vertical motion, and orientation toggling.
- Hourglass Loader — Hourglass
The authored scene, preserved unchanged: a turned wooden hourglass whose sand drains through a pinched neck, glides along the desk and tips end over end on its own rim.
- Hourglass Loader — Keyboard
A fifty-one key board in a dark walnut sandwich case on a thin honey-oak top, with a machined plate and sculpted PBT caps. It types LOADING one key at a time — each press an eighth of the capsule, a commit light out from the return key, then a wave that runs the board clear.
- Hourglass Loader — Mouse
A low two-button mouse on a fumed-oak board, its shell one analytic surface — a rounded-rectangle section over a superellipse plan — so the curves carry no creases. Five clicks and one scroll fill the capsule; the buttons hinge on their own seam and the cord follows the body across the wood.
- Hourglass Loader — Wallet
A saddle-stitched leather bifold lying open on a thin mahogany board, dealing the four cards terraced in its slot out into a clear row in front of it. Every card goes straight up out of the pocket before it travels, so nothing ever passes through anything; the last one lifts and turns to catch the light.
- Wallet — Wallet
A stitched leather bifold standing open on its fold: two terraced card slots a side holding four drawn ID-1 cards, a leather fold lofted from both halves, a note-pocket wall, saddle stitching, and cards that ride up out of their slots on hover or click.
- Wallet — Keyboard
The authored mechanical keyboard with procedural keycaps, a CODEX row over a Voice bar and a microphone glyph, LED telemetry, and animated presses.
- Wallet — Mouse
A wireless mouse on the keyboard's camera, environment and light rig: a crowned shell sculpted from its plan outline, hinged click plates, knurled wheel, green DPI cap, a telemetry strip flowing over the palm, and the pointer it drives clicking alongside it.
- Wallet — Remote
A streaming remote on the collection's isometric: a stacked sole, shell and control deck, a rocking navigation ring, sinking caps, an amber power key and green live key, and an infrared window that throws a burst of arcs every time a button bottoms out.
- Koi Studies
A tactile stack of three Japanese koi studies with CSS 3D depth, pointer tilt, drag and keyboard navigation, pixel-mask reveals, and animated halftone imagery.
- Arca
A vivid portfolio and membership landing page for makers and galleries, with dimensional Pass cards, a rotating cube identity, oversized typography, image trails, a bending directory, and an interactive testimonial gallery.
- Mechanical Wallet Motion — Cascade
The exact mechanical wallet stays fully readable above one stitched mono message that tracks through the lower negative space with the lateral cadence of cards entering and leaving their slots.
- Mechanical Wallet Motion — Slots
The exact mechanical wallet cut into three 2-second shots: the near half's deck as a card rides out of its slot; the far half's deck under the fold; then the whole standing bifold — each shot framed on the cards actually working inside it and carrying its own statement, closing on Carry only what matters.
- Meng Timeline
A scroll-driven horizontal timeline of Meng To's 17 highest-reach posts from June through August 2026, composed as perspective-scaled post cards with synchronized date markers, rays, embedded clips, and like reveals.