Animation components and templates
Explore 13 ThreeUI components, templates, backgrounds, and interactive effects tagged Animation, with previews and editable implementation source.
- Oblo Buttons — Oblo Wipe Pill
Oblo Wipe Pill with its original authored interaction.
- Oblo Buttons — Oblo Showreel Wipe
Oblo Showreel Wipe with its original authored interaction.
- Rondel Buttons — Rondel Record Mechanism
Rondel Record Mechanism with its original authored interaction.
- Rondel Buttons — Rondel Season Letter
Rondel Season Letter with its original authored interaction.
- Retro Metallic — Agent Selector
A milled shift gate that routes its chrome lever between Luna, Terra, and Sol model stops and five effort levels, lighting engraved plates before Ultra rattles and throws sparks.
- Retro Metallic — Type-48 Keyboard
A wedge-shaped 48-key keyboard with pierced metal plate, backlit legends, sculpted rows, a self-typing wordmark sequence, rippling key light, and a spark-struck Enter key.
- Retro Metallic — Vault-01
A Class III vault whose handwheel dials through its combination, withdraws six glowing bolts, swings the circular door open onto a cyan-lit cavity, then closes with a shower of sparks.
- Retro Metallic — CRT-14
A pedestal CRT with milled bezel and knurled controls that blooms from a power-on line into boot text, colour bars, and oscilloscope graphics before collapsing back to a phosphor dot.
- Isometric Illustration — Keyboard
A minimal 24-key deck on the dock's pad: caps that strike and light one at a time, an indicator lamp answering every stroke, and a floating plate that fills with typed words before clearing.
- Isometric Illustration — Search
A lit horizontal search bar seated on a two-tier plinth, with a magnifier puck sweeping through three stops while the groove fills behind it and each tick strikes — every mark bounded inside the bar's own outline.
- Isometric Illustration — Phone
A phone whose lit glass inverts the drawing to dark ink on light: twenty app tiles standing proud of the screen ride a diagonal lift wave while the dynamic island opens and hands off a floating notification.
- Isometric Illustration — Browser
A window standing where the dock's lid did: a load bar sweeps its divider, content pops in block by block, and a pointer walks to the call to action and presses it while the mouse on the pad travels with it.
- Isometric Illustration — Wallet
A saddle-stitched leather bifold with a pocket wall, and three lit cards that fan up out of it in sequence — each spreading its own contact shadow as it climbs — before settling back flush.