Cross Beam
Three cross-fading beams diffused through blue-noise atmosphere and a reactive glyph field.
Runtime: WebGL2
Cross Beam variants
- Cross Beam — Cross Beam
The original horizontal wash crossed by a vertical shaft with a sliding glow.
- Cross Beam — Ring Beam
The beam bent into a circle, with an arc of light running the circumference.
- Cross Beam — Frame Beam
A thin border hugging the viewport edge, lit by a highlight travelling the perimeter.
- Cross Beam — X Beam
Two 45° shafts crossing at the centre, their glows taking turns down each arm.